txt_file "Chars\TemplateCharacters\BigFigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------

icon_override "ABomb"
name ABomb

moving_icon_start
	action "Icon_Idle"
	cameraOffset x -0.005 y 0.27 z -0.18
moving_icon_end

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------


Ability "RandomPartyHatAbility" suppress

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------


//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------

//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------



//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------

vfxlevel_override "VFX_Abomb"

///	Per-Char Streaks  ///

	StreakInitializationData
		Life 0.5
		WidthScale 0.5
		MaterialScene  "VFX_Abomb"
		MaterialSpecial "vAbomb_Streak_Ob1"
	EndStreakData